distance(Point3D &point) | Point3D | |
getCoordinate(int i) | Point3D | |
operator *(const Point3D &p1, const double scalaire) | Point3D | [friend] |
operator *(const double scalaire, const Point3D &p1) | Point3D | [friend] |
operator *(const Point3D &p1, const Point3D &p2) | Point3D | [friend] |
operator *=(const double scalaire) | Point3D | |
operator+(const Point3D &p1, const Point3D &p2) | Point3D | [friend] |
operator+=(const Point3D &point) | Point3D | |
operator-(const Point3D &p1, const Point3D &p2) | Point3D | [friend] |
operator-=(const Point3D &point) | Point3D | |
operator<<(std::ostream &os, const Point3D &pt) | Point3D | [friend] |
operator==(const Point3D &p1, const Point3D &p2) | Point3D | [friend] |
operator[](int i) const | Point3D | |
operator[](int i) | Point3D | |
Point3D(const Point3D &point) | Point3D | |
Point3D(const double xx=0, const double yy=0, const double zz=0) | Point3D | |
x | Point3D | [private] |
y | Point3D | [private] |
z | Point3D | [private] |